Comparison15 min read

Mac Studio M4 Max vs Strix Halo: Which 128GB Box Actually Runs Your Local LLM Faster?

Tom's Hardware measured the M4 Max at roughly 1.6× a Strix Halo box on tokens/sec. But a 128GB Strix Halo machine starts at $1,999. Here's the bandwidth math, the per-GB math, and the prefill caveat that decides which one you should actually buy.

D

DataHardware Team

Our Top Pick

Apple Mac Studio M4 Max

Apple Mac Studio M4 Max

$1,999 – $5,999
Apple M4 Max16-core40-core

Quick answer: Buy the Mac Studio M4 Max if you want the fastest tokens per second, and a 128GB Strix Halo box if you want the most gigabytes per dollar. Tom's Hardware's head-to-head local-AI testing measured the M4 Max averaging roughly 1.5× NVIDIA's GB10 and 1.6× a Strix Halo machine on token generation — the payoff for 546 GB/s of memory bandwidth against 273 GB/s (GB10) and 256 GB/s theoretical / ~215 GB/s real (Ryzen AI Max+ 395). The counterweight is price: the Framework Desktop puts 128GB on your desk for $1,999 and the Beelink GTR9 Pro for $1,899–$1,999, versus roughly $3,699 for the M4 Max configuration Tom's Hardware tested. So the trade is about 1.6× the throughput for about 1.9× the price — and one wrinkle almost nobody has updated for: the 2026 DRAM spike pushed the GMKtec EVO-X2 to $3,399–$3,499, which erases the AMD value argument entirely at that particular SKU.

The one number that decides this: memory bandwidth
The one number that decides this: memory bandwidth

The one number that decides this: memory bandwidth

Every honest version of this comparison starts in the same place, and it is not the CPU core count or the TOPS figure on the box. Once a model fits in memory, the thing that caps how fast it writes tokens is memory bandwidth. Generation re-reads weights from memory for every single token produced, so tokens per second is, to a first approximation, bandwidth divided by bytes-read-per-token. We unpack the mechanism properly in unified memory vs VRAM for local AI; here is the scoreboard.

PlatformMemory bandwidthMax unified memoryStack
Apple M3 Ultra (Mac Studio)819 GB/s96GB new (256/512GB pulled)MLX / llama.cpp
Apple M4 Max (Mac Studio)410 – 546 GB/sUp to 128GBMLX / llama.cpp
NVIDIA GB10 (DGX Spark, Ascent GX10)273 GB/s128GBCUDA-native
Apple M4 Pro (Mac mini)273 GB/sUp to 64GBMLX / llama.cpp
AMD Ryzen AI Max+ 395 ("Strix Halo")256 GB/s theoretical (~215 GB/s real)128GB (~96GB GPU-allocatable)ROCm / Vulkan / llama.cpp

Two details in that table matter more than the headline gap.

First: 546 GB/s is not the price of admission to a Mac Studio. That figure belongs to the 40-core-GPU M4 Max. The lower bin runs at 410 GB/s, and the entry Mac Studio does not ship with 128GB. If you buy the base configuration expecting the benchmark numbers, you bought the wrong SKU — this is the single most common way people overpay and under-receive in this comparison.

Second: the Strix Halo number has two versions and you should quote the pessimistic one. The spec sheet says 256 GB/s; independent llama.cpp testing lands nearer ~215 GB/s in practice. Our Strix Halo tokens-per-second deep dive works entirely from the real-world figure, and so should you.

Line those up and the theoretical ratio is stark: 546 ÷ 215 ≈ 2.5×. Hold onto that number, because the measured result is considerably smaller — and the gap between those two facts is the most useful thing in this article.

What the benchmarks actually show
What the benchmarks actually show

What the benchmarks actually show

Attribution first, because this is the load-bearing evidence in the post and it is not ours. The figures below are Tom's Hardware's measurements from its Apple Silicon local-AI testing with the Mac Studio and M4 Max, run head-to-head against NVIDIA's GB10 and AMD's Strix Halo. We have not reproduced them on our own bench. Treat them as one credible third-party data set, not as a universal spec.

ComparisonBandwidth ratio (theoretical)Measured token-generation ratioSource
M4 Max vs GB10 (DGX Spark / Ascent GX10)546 ÷ 273 = 2.0×~1.5×Tom's Hardware, measured
M4 Max vs Strix Halo (Ryzen AI Max+ 395)546 ÷ ~215 ≈ 2.5×~1.6×Tom's Hardware, measured

The interesting result is the shortfall. On paper the M4 Max should be 2.0–2.5× faster; measured, it averages 1.5–1.6×. Bandwidth sets the ceiling, but nothing hits its ceiling. Real decode throughput also depends on runtime maturity, quantization format, KV-cache handling, batch behaviour, and how well a given kernel keeps the memory controller saturated — and llama.cpp's Vulkan and ROCm back-ends on Strix Halo have improved fast enough to claw back a meaningful slice of the theoretical deficit.

The practical translation, in plain terms: a task that takes the Mac 60 seconds takes the Strix Halo box roughly 95. That is a real and repeatable difference. It is not the order-of-magnitude difference the bandwidth spec implies, and it is not the difference between "usable" and "unusable" — both platforms are firmly in usable territory for interactive work.

"Memory bandwidth is the right first-order model for decode speed, and it is a bad second-order model. The M4 Max has 2.5× the bandwidth of a Strix Halo box and Tom's Hardware measured 1.6× the tokens per second. Anyone quoting the bandwidth ratio as the performance ratio is selling you a spec sheet, not a result."

— DataHardware hardware desk

One more scoping note that keeps this honest: these figures describe decode — the token-by-token generation phase. They say nothing about prefill, which behaves completely differently and gets its own section below.

Where Strix Halo closes the gap: price per gigabyte
Where Strix Halo closes the gap: price per gigabyte

Where Strix Halo closes the gap: price per gigabyte

Now the other axis, and the one Apple-side coverage almost never runs. If you are buying a 128GB box, you are buying capacity. So price it that way.

BoxPriceUnified memoryCost per GBBandwidth
Beelink GTR9 Pro$1,899 – $1,999128GB~$14.8 – $15.6~256 GB/s spec
Framework Desktop$1,999128GB~$15.6256 GB/s (~215 real)
Mac mini M4 Pro$1,399 – $1,599Up to 64GB~$21.9 – $25.0273 GB/s
Minisforum MS-S1 Max$2,879 – $3,039128GB~$22.5 – $23.7256 GB/s (~215 real)
GMKtec EVO-X2$3,399 – $3,499128GB~$26.6 – $27.3256 GB/s (~215 real)
Mac Studio M4 Max (as tested)~$3,699 (Tom's Hardware test unit)128GB~$28.9546 GB/s
NVIDIA DGX Spark$4,699+128GB~$36.7273 GB/s
Mac Studio M3 Ultra$3,99996GB~$41.7819 GB/s

Price caveat, and it is not boilerplate: catalog figures are dated seeds (2026-06-29, with the EVO-X2 re-verified 2026-08-02) and this category re-prices weekly. The Mac Studio's own ladder runs $1,999–$5,999 depending on GPU bin, memory, and SSD — the ~$3,699 above is the tested 128GB configuration, attributed to Tom's Hardware, not a catalog price. Verify everything at checkout.

Against the Framework Desktop at $1,999 the arithmetic is exactly what the brief-line promises: roughly 1.6× the tokens for roughly 1.9× the price. That is close enough to linear that neither side gets to call the other irrational. You are paying a modest premium per unit of throughput for a considerable premium in polish, silence, and software maturity.

And then look at the EVO-X2 row, because this is the part every other comparison on the internet is currently getting wrong. At $3,399–$3,499, the flagship Strix Halo box costs ~$26.6/GB against the Mac's ~$28.9/GB — a gap of about 8%, for 1.6× less measured throughput. The standard "AMD is the value pick" conclusion that most 2025-era write-ups still assert is not true of that SKU any more. It was true at the EVO-X2's ~$1,999 pre-sale price; the 2026 DRAM spike killed it. Our post on why local-AI mini PC prices doubled in 2026 has the full SKU-by-SKU damage and the TrendForce forecast behind it.

So the accurate 2026 statement is narrower than the internet's version: Strix Halo wins on price per gigabyte only at the boxes that held their pricing — Framework Desktop and the Beelink GTR9 Pro. At $3,400 it does not win at all, and you should buy the Mac.

Prefill and time-to-first-token — the metric nobody quotes
Prefill and time-to-first-token — the metric nobody quotes

Prefill and time-to-first-token — the metric nobody quotes

Everything above is decode. There is a second phase, it behaves under opposite rules, and leaving it out is how a benchmark-accurate comparison still produces a bad purchase.

Prefill is the model reading your prompt before it writes anything — your question, the retrieved RAG documents, the code file, the system prompt. It is highly parallel matrix math over the whole prompt at once, which makes it compute-bound: it wants FLOPs, not GB/s. Decode wants bandwidth. These are different appetites, and a machine can be strong at one and weak at the other.

Strix Halo is the textbook case. Its Radeon 8060S iGPU (40 CU, RDNA 3.5) is roughly RTX 4070-mobile-class compute bolted to server-class memory capacity, and it shows: in gpt-oss 120B testing from hardware-corner.net, Strix Halo prefills at roughly 340 tok/s versus ~1,723 tok/s on a DGX Spark — about 5× slower — while decode between those two is a near tie. Our prefill and time-to-first-token deep dive covers what that costs you in wall-clock seconds and the three configuration levers that recover some of it.

Now the honest part: we do not have a comparable M4 Max prefill figure in hand, and we are not going to invent one. The Tom's Hardware data we are citing is decode-side. So the correct statement is that the M4 Max's prefill position versus Strix Halo is unmeasured here, and anyone telling you a clean ratio without a source is guessing.

What we can say is what would move it, so you can reason about your own workload. Prefill scales with raw parallel compute, and the M4 Max's 40-core GPU is a considerably larger compute block than a 40-CU RDNA 3.5 iGPU, so the directional expectation is that Apple prefills faster — but direction is not a number, and the size of the gap depends on how well MLX and llama.cpp's Metal back-end saturate that GPU on long prompts. If your work is long-context RAG, whole-repo code analysis, or big agent contexts, this unmeasured axis may matter to you more than the measured decode gap does, and it is worth benchmarking your own prompts before spending $3,700.

Software: MLX vs ROCm vs CUDA
Software: MLX vs ROCm vs CUDA

Software: MLX vs ROCm vs CUDA

This is a workflow constraint, not a performance one, and people routinely conflate the two.

PlatformInference stackBeyond inferencePractical read
Apple M4 MaxMLX, Ollama, llama.cpp (Metal)MLX LoRA fine-tuning; no CUDA, everWorks day one. Least setup friction of the three.
Strix Halollama.cpp (Vulkan / ROCm), LM Studio, OllamaROCm — improving fast, still roughFine for inference. Expect friction outside it.
NVIDIA GB10Full CUDA stack, DGX OSEverything, nativelyThe only one where "the script assumes NVIDIA" is a non-issue.

Apple's advantage here is underrated by PC-side coverage: MLX plus Ollama is genuinely the shortest path from unboxing to a running local model, and it is a first-party framework maintained by the vendor whose silicon you bought. Its ceiling is equally real — the moment your workflow depends on a CUDA-only library, macOS has no answer at any price.

AMD's side has improved more than its reputation suggests. AMD's own developer playbooks now cover ROCm on Strix Halo directly, and the community work catalogued at the Strix Halo Wiki and the strix-halo-guide repository has turned llama.cpp on the 8060S into a well-trodden path rather than an expedition. For inference specifically, the software gap between Apple and AMD in 2026 is much smaller than it was in 2025. For anything else — training, exotic quantization, research code — it is not.

If CUDA is a hard requirement, neither box on this page is your answer and you should read DGX Spark vs Strix Halo instead.

The memory ceilings are not equal
The memory ceilings are not equal

The memory ceilings are not equal

Both platforms say "128GB," and the sentence means different things on each side.

  • Mac Studio M4 Max — 128GB at up to 546 GB/s. That is the top of the M4 Max line. macOS lets you raise the GPU's share of the unified pool, and the whole 128GB is addressable memory rather than a partitioned allocation you set in firmware.
  • Strix Halo — 128GB, but roughly 96GB GPU-allocatable. The catalog spec on the EVO-X2, Framework Desktop, MS-S1 Max and HP Z2 Mini G1a is "up to 96GB GPU-allocatable," and getting there means BIOS and driver work rather than a checkbox. Our Strix Halo VRAM allocation guide walks the actual procedure.
  • Mac Studio M3 Ultra — 819 GB/s, but 96GB. The bandwidth king of the category, and the most damaged config in it: Apple pulled the 256GB and 512GB options during the DRAM shortage, so the buyable machine is 96GB at $3,999. Re-verify this before ordering — it is the shakiest availability claim on this page and it is exactly the sort of thing Apple reverses without a press release.

That 128GB-versus-96GB-allocatable difference is what decides the dense-70B question. A 70B model at 4-bit is roughly 40–48GB of weights plus context, so it fits comfortably on both — the ceiling only starts to bite on 120B-class MoE models with long context, where the Mac's full 128GB has headroom the Strix Halo allocation does not.

And a caveat that applies identically to every machine here: the memory is soldered on all of them. Apple, AMD, NVIDIA — there is no upgrade path on any of these boxes. You buy the configuration you will need in three years, on day one, or you buy a different computer later. In a DRAM-spiked market that is an expensive rule, and it is not optional.

Which one to buy
Which one to buy

Which one to buy

Four picks, each with the trigger that should send you to it.

Fastest tokens per second: Mac Studio M4 Max

Buy the Mac Studio M4 Max if throughput is what you are actually paying for and macOS is not a blocker. It is the only machine on this page with a measured throughput lead — roughly 1.6× a Strix Halo box per Tom's Hardware — it is silent, and MLX plus Ollama is the lowest-friction software stack in local AI. Configure it deliberately: the 40-core GPU bin and 128GB of memory are what produce the 546 GB/s and the capacity; the $1,999 entry price is a different machine. Skip it if any part of your workflow needs CUDA.

Cheapest 128GB, best for tinkering: Framework Desktop

Buy the Framework Desktop at $1,999 if gigabytes per dollar is the metric and you want Linux. It is the cheapest credible 128GB box we track, it is direct-only so it never rode the Amazon price swings, and it puts the Ryzen AI Max+ 395 on a standard mini-ITX board with open firmware. You accept ~215 GB/s real bandwidth, ~96GB GPU-allocatable, and the ROCm/Vulkan world in exchange for saving roughly $1,700 against the tested Mac.

Best price-to-I/O in a finished box: Beelink GTR9 Pro

Buy the Beelink GTR9 Pro at $1,899–$1,999 if you want the Framework's value in a machine that arrives assembled, and you need the network. Dual 10GbE plus dual USB4 is rare at this size and it is the right box for pulling models off a fast NAS or wiring two machines together; the vapor-chamber cooler holds sustained ~120W inference quietly. Known issue worth pricing in: reported 10GbE NIC instability under heavy GPU load, driver-dependent. Full detail in our GTR9 Pro review.

The "do I really need 128GB?" off-ramp: Mac mini M4 Pro

Buy the Mac mini M4 Pro at $1,399–$1,599 if the honest answer to the capacity question is no. 64GB at 273 GB/s is more bandwidth than any Strix Halo box, it is comfortable for 30B-class models, it is silent, and it costs less than half the tested Mac Studio. A large share of people shopping this comparison are buying 128GB for a workload that peaks at 30B — our guide to the best local LLM models for a 128GB mini PC is the place to size that honestly before you spend, and the best mini PC for local LLMs in 2026 covers the tiers below this one.

Bottom line
Bottom line

Bottom line

  • The M4 Max is faster and the measured gap is smaller than the spec sheet. 546 GB/s against ~215 GB/s is 2.5× on paper; Tom's Hardware measured ~1.6× in tokens per second. Both numbers are true and only one of them is a result.
  • Strix Halo still wins per gigabyte — at the boxes that held their price. Framework Desktop at $1,999 and Beelink GTR9 Pro at $1,899–$1,999 are roughly $15/GB against the tested Mac's ~$29/GB. The $3,399 EVO-X2 is ~$27/GB and no longer a value argument.
  • Decode is measured; prefill is not. The cited benchmarks describe token generation. If your prompts are long, benchmark first-token latency on your own workload before you decide.
  • Software is a constraint, not a score. MLX is the smoothest inference path, ROCm is the improving one, CUDA is the only one that runs everything. Pick for the tools you need, not the tokens.
  • Every box here has soldered memory. Buy the configuration you will need in three years, or buy a different computer in three years.

The reason this comparison stays genuinely close is that it is not a contest between a fast machine and a slow one. It is a contest between throughput per dollar and capacity per dollar, and 2026's DRAM market has been quietly moving the second one toward Apple all year. If you want the fastest tokens, the Mac Studio M4 Max earns its price. If you want the most memory for the money and you are comfortable in Linux, the Framework Desktop is still the best-value 128GB machine on the market. What you should no longer assume — the thing most of the internet has not updated — is that the AMD box is automatically the cheap one.

mac-studiom4-maxstrix-haloamd-ai-max-395unified-memorylocal-llmapple-siliconbuying-guide
Apple Mac Studio M4 Max

Apple Mac Studio M4 Max

$1,999 – $5,999

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